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<channel>
	<title>Michael Flocco</title>
	<atom:link href="http://michaelflocco.com/blog/?feed=rss2" rel="self" type="application/rss+xml" />
	<link>http://michaelflocco.com/blog</link>
	<description>3D Artist Background</description>
	<lastBuildDate>Sat, 12 May 2012 22:04:56 +0000</lastBuildDate>
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			<item>
		<title>Fable house in CryEngine</title>
		<link>http://michaelflocco.com/blog/?p=649</link>
		<comments>http://michaelflocco.com/blog/?p=649#comments</comments>
		<pubDate>Sat, 12 May 2012 22:04:56 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[Fable 3]]></category>
		<category><![CDATA[house]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=649</guid>
		<description><![CDATA[Hi, I&#8217;m not dead, here&#8217;s a little something: you may remember this house I made&#8230;. last year (already one year!!), well now that I&#8217;m a bit familiar with the CryEngine SDK, I tried to import this little scene, so here it is (the trees are from the SDK):
]]></description>
			<content:encoded><![CDATA[<p>Hi, I&#8217;m not dead, here&#8217;s a little something: you may remember <a href="http://michaelflocco.com/blog/?p=605">this house</a> I made&#8230;. last year (already one year!!), well now that I&#8217;m a bit familiar with the CryEngine SDK, I tried to import this little scene, so here it is (the trees are from the SDK):</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/environments/fablehouse_cryengine.jpg" title="" class="shutterset_singlepic396" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/396__480x360_fablehouse_cryengine.jpg" alt="fablehouse_cryengine" title="fablehouse_cryengine" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=649</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Photo!</title>
		<link>http://michaelflocco.com/blog/?p=638</link>
		<comments>http://michaelflocco.com/blog/?p=638#comments</comments>
		<pubDate>Mon, 09 Jan 2012 22:23:08 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[Photo]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=638</guid>
		<description><![CDATA[


Hi, nothing new in 3D (some work is in progress), but I&#8217;ve started to practice photography more seriously (bought a DSLR).
I publish my best photos on 500px: my account, and many more on my DeviantArt profile.
Hope you&#8217;ll like it!
]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href="http://500px.com/michawha" target="_blank"><img src="http://michaelflocco.com/blog/wp-content/gallery/vrac/500px.jpg"></a><br />
</center></p>
<p>Hi, nothing new in 3D (some work is in progress), but I&#8217;ve started to practice photography more seriously (bought a DSLR).<br />
I publish my best photos on 500px: <a href="http://500px.com/michawha">my account</a>, and many more on my <a href="http://michawha.deviantart.com/gallery/25369021">DeviantArt</a> profile.<br />
Hope you&#8217;ll like it!</p>
]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=638</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Building 01</title>
		<link>http://michaelflocco.com/blog/?p=633</link>
		<comments>http://michaelflocco.com/blog/?p=633#comments</comments>
		<pubDate>Wed, 07 Dec 2011 22:02:51 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[CryEngine]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=633</guid>
		<description><![CDATA[From now on, I&#8217;m going to make more buildings, just to pratice. Always taken from reference, found this one on Google Street View.
Screengrabs from the CryEngine SDK. 12 465 tris. 17 materials (diff/norm/spec). The trees are from the SDK.
]]></description>
			<content:encoded><![CDATA[<p>From now on, I&#8217;m going to make more buildings, just to pratice. Always taken from reference, found this one on Google Street View.<br />
Screengrabs from the CryEngine SDK. 12 465 tris. 17 materials (diff/norm/spec). The trees are from the SDK.</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/environments/building01_pres.jpg" title="" class="shutterset_singlepic391" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/391__480x360_building01_pres.jpg" alt="building01_pres" title="building01_pres" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=633</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Cry Engine test</title>
		<link>http://michaelflocco.com/blog/?p=629</link>
		<comments>http://michaelflocco.com/blog/?p=629#comments</comments>
		<pubDate>Mon, 05 Dec 2011 18:59:39 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Cry Engine]]></category>
		<category><![CDATA[Gas station]]></category>
		<category><![CDATA[SDK]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=629</guid>
		<description><![CDATA[Hi, I&#8217;m still alive, been working on several scenes and not even finished one&#8230; So here&#8217;s a quick one I made just to test lighting and mood (mostly self-illumination) in the Cry SDK. Based on a photo by Matt Barnes.
]]></description>
			<content:encoded><![CDATA[<p>Hi, I&#8217;m still alive, been working on several scenes and not even finished one&#8230; So here&#8217;s a quick one I made just to test lighting and mood (mostly self-illumination) in the Cry SDK. Based on a photo by <a href="http://mabarnes.co.uk/" target="_blank">Matt Barnes</a>.</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/vrac/essence.jpg" title="" class="shutterset_singlepic389" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/389__480x360_essence.jpg" alt="essence" title="essence" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=629</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Insane Track</title>
		<link>http://michaelflocco.com/blog/?p=616</link>
		<comments>http://michaelflocco.com/blog/?p=616#comments</comments>
		<pubDate>Sun, 14 Aug 2011 12:01:10 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Trackmania]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=616</guid>
		<description><![CDATA[Hi there people&#8230; I present you an old Trackmania track I made probably 2 or 3 years ago, but never had the courage to validate it.
So I did it&#8230; my time is not perfect but at least now this track is in your hands and I hope you&#8217;ll enjoy it like I enjoyed creating it!
It&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Hi there people&#8230; I present you an old Trackmania track I made probably 2 or 3 years ago, but never had the courage to validate it.<br />
So I did it&#8230; my time is not perfect but at least now this track is in your hands and I hope you&#8217;ll enjoy it like I enjoyed creating it!<br />
It&#8217;s nearly 50km long and it&#8217;ll take more than 12 min to complete, good luck!</p>
<p>Big thank you to my friend <a href="http://www.quentingardiennet.com/" target="_blank">Quentin Gardiennet</a>, who invented a lot of the stuff you&#8217;ll see in this track.</p>
<p>Enjoy!</p>
<p>Update V1.2: I improved some areas of the track that were too frustrating/hard, and I added the automatic camera changes for each big stunt!</p>
<p>Click on the picture to download:</p>
<p><center><a href="http://tmnforever.tm-exchange.com/main.aspx?action=trackshow&#038;id=4286237#auto" target="_blank"><img src="http://michaelflocco.com/blog/wp-content/gallery/vrac/insanetrack_presentation.jpg"></a></center></p>
]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=616</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>&#8220;Be ready to fight the horde!&#8221;</title>
		<link>http://michaelflocco.com/blog/?p=614</link>
		<comments>http://michaelflocco.com/blog/?p=614#comments</comments>
		<pubDate>Sat, 13 Aug 2011 14:25:27 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[environment]]></category>
		<category><![CDATA[fan art]]></category>
		<category><![CDATA[Left 4 Dead]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=614</guid>
		<description><![CDATA[Okay, here&#8217;s my latest scene, which is a sort of Left 4 Dead fan art. The idea was to create a L4D-ish environment and for once, to do something industrial and most of all a complete scene, with a sky and everything. This picture is a screengrab of Max 2012&#8217;s viewport, with its realistic mode [...]]]></description>
			<content:encoded><![CDATA[<p>Okay, here&#8217;s my latest scene, which is a sort of <em>Left 4 Dead</em> fan art. The idea was to create a L4D-ish environment and for once, to do something industrial and most of all a complete scene, with a sky and everything. This picture is a screengrab of Max 2012&#8217;s viewport, with its realistic mode enabled. Just a little post-prod for the noise (and sharpen). It&#8217;s around 53 000 tris.<br />
By the way, you should imagine seeing the 8 survivors (from L4D and L4D2) preparing their weapons to confront a horde of angry infected (which you should see the shadows on my buildings).</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/environments/l4d_fan_presentation.jpg" title="" class="shutterset_singlepic383" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/383__480x360_l4d_fan_presentation.jpg" alt="l4d_fan_presentation" title="l4d_fan_presentation" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=614</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Detroit final (gave up)</title>
		<link>http://michaelflocco.com/blog/?p=620</link>
		<comments>http://michaelflocco.com/blog/?p=620#comments</comments>
		<pubDate>Sat, 13 Aug 2011 12:13:17 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[Detroit]]></category>
		<category><![CDATA[unfinished]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=620</guid>
		<description><![CDATA[Latest picture of this one, I probably won&#8217;t finish it, but here it is (Max screengrab, Realistic mode enabled):
]]></description>
			<content:encoded><![CDATA[<p>Latest picture of this one, I probably won&#8217;t finish it, but here it is (Max screengrab, Realistic mode enabled):<br />

<a href="http://michaelflocco.com/blog/wp-content/gallery/unfinished/detroit_00_final.jpg" title="" class="shutterset_singlepic385" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/385__480x360_detroit_00_final.jpg" alt="detroit_00_final" title="detroit_00_final" />
</a>
</p>
]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=620</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>VG Pics</title>
		<link>http://michaelflocco.com/blog/?p=608</link>
		<comments>http://michaelflocco.com/blog/?p=608#comments</comments>
		<pubDate>Fri, 08 Jul 2011 20:39:11 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[Non classé]]></category>
		<category><![CDATA[Screenshots]]></category>
		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=608</guid>
		<description><![CDATA[Hi there, here&#8217;s a new site (a Tumblr) I created with my friend Aurélien. You&#8217;ve probably guessed, it&#8217;s about video games!
It&#8217;s like a photograph gallery but for games. Our best in-game screenshots.
Video Game Pics
]]></description>
			<content:encoded><![CDATA[<p>Hi there, here&#8217;s a new site (a Tumblr) I created with my friend <a href="http://bayonneaurelien.blogspot.com" target="_blank">Aurélien</a>. You&#8217;ve probably guessed, it&#8217;s about video games!<br />
It&#8217;s like a photograph gallery but for games. Our best in-game screenshots.</p>
<p><center><strong><a href="http://vgpics.tumblr.com/" target="_blank">Video Game Pics</a></strong></center></p>
]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=608</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>A tribute to Fable III</title>
		<link>http://michaelflocco.com/blog/?p=605</link>
		<comments>http://michaelflocco.com/blog/?p=605#comments</comments>
		<pubDate>Fri, 24 Jun 2011 17:34:56 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=605</guid>
		<description><![CDATA[Hi! I&#8217;m back with something really different from what I&#8217;m used to, this time no filthy modern building with destroyed things&#8230; no, this time, it&#8217;s a pretty little house you could have seen in Fable 3. I played this game a lot recently and I love it, the ambient excellent. So, here&#8217;s a small tribute [...]]]></description>
			<content:encoded><![CDATA[<p>Hi! I&#8217;m back with something really different from what I&#8217;m used to, this time no filthy modern building with destroyed things&#8230; no, this time, it&#8217;s a pretty little house you could have seen in Fable 3. I played this game a lot recently and I love it, the ambient excellent. So, here&#8217;s a small tribute I made with 3Ds Max 2012. These are screenshots from Max&#8217;s viewport with the fantastic Realistic Mode enabled (this feature is awesome). Hope you&#8217;ll like it:</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/environments/fablehouse_presentation.jpg" title="" class="shutterset_singlepic382" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/382__480x360_fablehouse_presentation.jpg" alt="fablehouse_presentation" title="fablehouse_presentation" />
</a>

]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=605</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>WIP</title>
		<link>http://michaelflocco.com/blog/?p=599</link>
		<comments>http://michaelflocco.com/blog/?p=599#comments</comments>
		<pubDate>Sat, 14 May 2011 20:23:02 +0000</pubDate>
		<dc:creator>Michaël</dc:creator>
				<category><![CDATA[3D]]></category>
		<category><![CDATA[Environments]]></category>
		<category><![CDATA[building]]></category>
		<category><![CDATA[Detroit]]></category>
		<category><![CDATA[WIP]]></category>

		<guid isPermaLink="false">http://michaelflocco.com/blog/?p=599</guid>
		<description><![CDATA[I continue my personal work at home, trying with new techniques. Here a building I&#8217;ve started:
I plan to import this scene into the CryEngine 3 when it will be released (and when I have a new PC xD).
]]></description>
			<content:encoded><![CDATA[<p>I continue my personal work at home, trying with new techniques. Here a building I&#8217;ve started:</p>

<a href="http://michaelflocco.com/blog/wp-content/gallery/environments/detroitwip01.jpg" title="" class="shutterset_singlepic378" >
	<img class="ngg-singlepic ngg-center" src="http://michaelflocco.com/blog/wp-content/gallery/cache/378__480x360_detroitwip01.jpg" alt="detroitwip01" title="detroitwip01" />
</a>

<p>I plan to import this scene into the CryEngine 3 when it will be released (and when I have a new PC xD).</p>
]]></content:encoded>
			<wfw:commentRss>http://michaelflocco.com/blog/?feed=rss2&amp;p=599</wfw:commentRss>
		<slash:comments>0</slash:comments>
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