New-York Alley

October 22nd, 2010

This work is special because it was made in 2009 for a little fighting game for a school project. There where a lot of constraints because we worked with Virtools… So we had to create low-poly characters and environments, few textures, few lighting, etc…
This one is an abandonned alley of New-York I made on my own. It’s 9155 tris and uses four 1024 textures (diffuse and alpha) for the entire scene (all the objects are regrouped).


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