Archive

Archive for December, 2012

Slum

December 12th, 2012

Here is another unfinished scene (I often start stuff that I never finish…). When I played Max Payne 3 it really inspired me and I started this slum environment, imported in the CryEndine SDK (using the SDK vegetation):

slum_wip_04

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By Michaël.
In : Environments, News
Tags : , , , ,

Silver Star

December 12th, 2012

Here’s a project I started recently but will probably never finish… My goal was to model this rollercoaster and import it in the CryEngine SDK as usual, but I have a pretty annoying issue (see here for more info about this problem) and apparenty no one knows how to fix it so…

silverstar_wip_07

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By Michaël.
In : 3D, Environments
Tags : , ,