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Slum

December 12th, 2012

Here is another unfinished scene (I often start stuff that I never finish…). When I played Max Payne 3 it really inspired me and I started this slum environment, imported in the CryEndine SDK (using the SDK vegetation):

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Insane Track

August 14th, 2011

Hi there people… I present you an old Trackmania track I made probably 2 or 3 years ago, but never had the courage to validate it.
So I did it… my time is not perfect but at least now this track is in your hands and I hope you’ll enjoy it like I enjoyed creating it!
It’s nearly 50km long and it’ll take more than 12 min to complete, good luck!

Big thank you to my friend Quentin Gardiennet, who invented a lot of the stuff you’ll see in this track.

Enjoy!

Update V1.2: I improved some areas of the track that were too frustrating/hard, and I added the automatic camera changes for each big stunt!

Click on the picture to download:

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My free textures site

September 4th, 2009

I’ve just published a new website where you will be able to download lots of free textures !
I will add pictures sometimes, so stay tuned. You can register on the site if you’re interested. If you’ve got some textures of your own you want to share, don’t hesitate to contact me via the site.

Here it is !

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Mise en ligne du blog

March 21st, 2009

Voici le blog sur lequel je mettrai en ligne toutes mes créations, avec divers détails et explications.
La “galerie” est toujours en ligne ici.

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