Archive

Posts Tagged ‘GTA’

Vice City hotel #02

February 9th, 2011

Here’s the second hotel of my Vice City Project.
Hotel + Chairs + Tables = 15,621 tris
Using several textures with diffuse, normal, specular and alpha.

______________
By .
In : 3D, Environments, Vice City Project
Tags : , ,

Hotel #02 wip02

February 7th, 2011

New update of my second hotel. I love the Art-deco style !
As you can see, I’ve already textured the door, it’s because I first made the normal map for it, and I wanted to see it finished ^^ (1×512 diffuse, normal, specular).
I’ve also placed the Material IDs.

11,299 tris.

______________
By .
In : 3D, Environments, Vice City Project
Tags : , , ,

Hotel #02 wip

February 4th, 2011

I started the second hotel of my “Vice City Street”, here’s a little WIP. The main door is only a plan with a normal map and no texture at the moment.

5,930 tris.

PS : I always place a biped to see if the proportions are corrects 😛

______________
By .
In : 3D, Environments, Vice City Project
Tags : , , ,

Mailbox

February 2nd, 2011

One more object for my Vice City project.

______________
By .
In : 3D, Props, Vice City Project
Tags : , ,

Vice City hotel #01

January 31st, 2011

The first building for my “Vice City project” is finished, here it is :

______________
By .
In : 3D, Environments, Vice City Project
Tags : , ,

Vice City Hotel WIP

January 25th, 2011

Okay, as I’m working on a very big project, I will try to post updates more often than usually. So here’s a work in progress of my first hotel (Hotel Casanova IRL). The modelling is nearly finished, just some more details to add and I can go for the texture.
The Hotel alone is 14 628 tris at the moment. More soon.

______________
By .
In : 3D, Environments, Vice City Project
Tags : , , ,

My tribute to GTA Vice City

January 21st, 2011

I’m a big fan of the Grand Theft Auto series, remember ?
Okay so, each fan of this series must know that chronologically, after Liberty City, it has to be Vice City in the next game…. So GTA V MUST take place in Vice City ! If not… I think it will be a disaster for the fans :p
Considering that, and the fact that I’m looking for a job (environment artist in video games !!!) and also the fact that I’m a huge GTA geek…. I told myself I could create a part of this “next-gen” (or current-gen if you prefer) Vice City. So for the next few weeks, it will be my main project.
Here is my first work in progress. I’ve made some basic props like a fire hydrant, street signs, traffic lights, trash bins, etc and also a lifeguard cabin for the beach 😉
This picture is just a 3Ds Max viewport screenshot so there’s no normal map.
Stay tuned for more, I hope Vice City fans will like it !

______________
By .
In : 3D, Environments, Props, Vice City Project
Tags : ,