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Posts Tagged ‘building’

Greyhound bus depot (Columbia)

May 23rd, 2014

Hi there, here’s my new 3D construction, it’s a Greyhound bus depot from Columbia (it’s not a bus depot anymore and the building has lost a lot of details from its “golden age”).
I’m a fan of art déco architecture so making a Greyhound building was almost mandatory for me ^^
Made with 3Ds Max and Photoshop, imported in the CryEngine SDK. I made everything myself except the vegetation (it’s from the SDK).

greyhoundcolumbia_01 greyhoundcolumbia_02 greyhoundcolumbia_03 greyhoundcolumbia_04 greyhoundcolumbia_05 greyhoundcolumbia_wire

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By Michaël.
In : 3D, Environments
Tags : , , , , , ,

Building 01

December 7th, 2011

From now on, I’m going to make more buildings, just to pratice. Always taken from reference, found this one on Google Street View.
Screengrabs from the CryEngine SDK. 12 465 tris. 17 materials (diff/norm/spec). The trees are from the SDK.

building01_pres

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By Michaël.
In : 3D, Environments
Tags : , , , ,

WIP

May 14th, 2011

I continue my personal work at home, trying with new techniques. Here a building I’ve started:

detroitwip01

I plan to import this scene into the CryEngine 3 when it will be released (and when I have a new PC xD).

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By Michaël.
In : 3D, Environments
Tags : , ,