Hi there, here’s my new 3D construction, it’s a Greyhound bus depot from Columbia (it’s not a bus depot anymore and the building has lost a lot of details from its “golden age”).
I’m a fan of art déco architecture so making a Greyhound building was almost mandatory for me ^^
Made with 3Ds Max and Photoshop, imported in the CryEngine SDK. I made everything myself except the vegetation (it’s from the SDK).
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By Michaël.
In : 3D, Environments
Tags : 3D, building, bus, CryEngine, depot, Greyhound, SDK
From now on, I’m going to make more buildings, just to pratice. Always taken from reference, found this one on Google Street View.
Screengrabs from the CryEngine SDK. 12 465 tris. 17 materials (diff/norm/spec). The trees are from the SDK.
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By Michaël.
In : 3D, Environments
Tags : 3D, building, CryEngine, environment, SDK
I continue my personal work at home, trying with new techniques. Here a building I’ve started:
I plan to import this scene into the CryEngine 3 when it will be released (and when I have a new PC xD).
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By Michaël.
In : 3D, Environments
Tags : building, Detroit, WIP