Hi all, here is a small scene inspired by burningmonk’s photography, check out his gallery!
I did everything myself using 3Ds Max and Photoshop and then put everything in the CryEngine SDK (the tree is the only asset I used from the SDK).
Post-prod: a bit of sharpen, a bit of noise and the black bars.
Hope you’ll like it!
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By Michaël.
In : 3D, Environments
Tags : 3D, CryEngine, environment, Night, Rain, SDK, Toyko
Hi, I’m not dead, here’s a little something: you may remember this house I made…. last year (already one year!!), well now that I’m a bit familiar with the CryEngine SDK, I tried to import this little scene, so here it is (the trees are from the SDK):
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By Michaël.
In : 3D, Environments
Tags : CryEngine, Fable 3, house, SDK
From now on, I’m going to make more buildings, just to pratice. Always taken from reference, found this one on Google Street View.
Screengrabs from the CryEngine SDK. 12 465 tris. 17 materials (diff/norm/spec). The trees are from the SDK.
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By Michaël.
In : 3D, Environments
Tags : 3D, building, CryEngine, environment, SDK